Godly Hunter

Chapter 6 Attribute Assignment

The distance of two meters is within reach. At this time, many people may inevitably feel anxious and panicked.

Moving and arranging traps requires more concentration, and if you are a little distracted, your skills will definitely fail.

Chen Mo is calm as usual. As a hacker, the more critical the time is, the more he needs to make a calm judgment, otherwise he will be defeated. Right now it is just a game, and if he fails, he can start over. Brin did not cause him the slightest pressure.

With a precise movement of the hand, when the two white goblins wanted to take a step closer, the trap had already been completed, and then Chen Mo threw the trap at them fiercely.

boom!

There was an explosion, and two more than 20 wounded people floated from the head of the white goblin!

Moreover, the pace of the white goblins all slowed down!

The moment their steps slowed down, Chen Mo's eyes suddenly lit up, and he successfully escaped from the cave!

Without the restriction of the cave, even if two white goblins catch up at this time, Chen Mo can resist the two big rocks in front with his low-level healing skills.

Not to mention, the last trap also had a disability effect, and the two white goblins couldn't catch up to him.

Low-level monsters have low IQs, and it's okay to chase them in a straight line in the cave. Once obstacles appear, their IQs will be completely exposed.

Leading the two white goblins to the edge of the big rock, Chen Mo wanted to use the two big rocks to slowly grind them to death, but found that the IQ of the white goblins was really worrying. Chen Mo led them to run around the stones, but they didn't follow directly, but occasionally hesitated whether to chase to the left or go to the right to intercept Chen Mo.

In this way, they naturally have no chance of catching up with Chen Mo.

The previous five traps had already knocked out more than 100 HP of the two white goblins. While the two white goblins were hesitantly chasing after them, Chen Mo concentratedly attacked one of them with hand crossbows and traps, but it was useless. After a while, a white goblin was killed by Chen Mo.

System prompt: You get 30 experience points!

"A lot of experience!"

Bai Goblin died, Chen Mo glanced at it, and his experience bar increased by more than 20% in an instant.

In other words, killing the level 6 white goblin in the cave would still allow him to reach level 2.

After reaching level 2, his attributes will improve a lot, and it will be much easier to deal with the black goblins in the valley.

There was a white goblin chasing after him, but the blood volume of this white goblin was only in the early 200s. Neither of the two white goblins could do anything to Chen Mo, let alone one. Chen Mo easily killed this white goblin with the help of obstacles without spending much effort.

The experience bar has increased by more than 20%, and after the death of Bai Goblin, three copper coins have also dropped.

Three copper coins are naturally pitifully few, but Chen Mo is penniless now, so he picked them up unceremoniously. In the game, he is really a hero who can't die for a penny.

With one experience, the next thing will be much easier to handle.

But whether you can successfully lure Bai Goblin out to kill it depends on the triggering of the trap's disability effect. The 10% triggering rate is high or low. It depends on luck. Chen Mo is also dead. It took two times to kill the second batch of white goblins.

There is no penalty for death of players below level ten. After Chen Mo killed the second batch of white goblins, his experience bar was close to 90%. If he killed another white goblin, he would level up.

Dealing with the last two white goblins, Chen Mo was lucky, and managed to lure them outside just once.

System prompt: level up!

System prompt: Your basic attributes have been improved!

——Strength +3

——Physique +2

——Agility +2

——Intelligence +2

——Spirit +1

After easily killing the fifth white goblin, a white light flashed on Chen Mo's body. Chen Mo felt a warm current flow through his body, and the blood volume that was knocked out instantly returned to full.

However, what Chen Mo cares most about is the improvement of basic attributes, which is the key to his next fight against the black goblins.

Looking at the improved attributes, Chen Mo found that after the hunter profession was upgraded, the basic attributes improved quite evenly.

Every time a player upgrades to a level, the basic attribute will be increased by ten points. These ten basic attributes, according to different occupations, will be fixedly assigned to different attribute points by the system, and players cannot change them.

However, in addition to the ten fixed attributes, players also have five free attributes to assign.

It was said to be free attribute distribution points, but when Chen Mo looked over, he found that among the five free attribute points, he could really distribute them freely. There were only four points, and there was one left, which had to be allocated to the player's non-primary attribute points. OK.

Among them, physique is the main attribute point of all professions. In addition to constitution, the main attribute points of hunters also include strength and intelligence. That is to say, among the five free attribute points, there must be one attribute point, which must be allocated on top of agility or spirit. .

The remaining four attribute points are the real free attribute points, and the player can assign them to any attribute point they want.

For hunters, although agility and spirit are not the main attributes, they cannot be ignored. Among them, agility affects the speed of setting traps, the speed of shooting crossbows, and spirit can affect the loyalty of hunter pets. Don't underestimate loyalty. Loyalty is related to whether pets obey orders and actively fight. Pets with low loyalty, no matter how powerful they are, will not be of great help to players.

In addition, among the three main attributes of the hunter, strength affects the physical attack power of traps and crossbow bolts, constitution affects blood volume, and intelligence affects the attack power of hunter pets.

Among them, the most difficult choice is of course the distribution of strength and intelligence. These two attributes represent two different hunter routes. If you add strength, you will definitely take the crossbow route, but if you add intelligence, you can only take the pet route.

Whether to take the crossbow arrow or the pet route, Chen Mo did not decide at first, but right now, traps are the most important thing for him, so in the attribute distribution, Chen Mo added 1 point of agility attribute without hesitation, and the rest He added all 4 points of attributes to strength.

Before entering the game, when Chen Mo was equipped with worn-out crossbow weapons, his total physical attack power was 4-5. Wearing the title of Light Speed ​​Death, his strength increased by 1 point, and his total attack power became 5-6. With all attributes added, the strength attribute reached 11 points, and the total attack power became 12-13.

In this way, it seems that 1 point of strength only increases 1 point of physical attack power.

But Chen Mo knew it was definitely not calculated in this way. If he took off the weapon, the attack power would instantly become 0. Obviously, the amount of attack power was closely related to the basic physical attack power of the weapon.

This can be known from the attack power of the weapon, not directly written as "attack power", but "basic physical attack power".

However, how to calculate it is not clear for the time being.

But there is no doubt that after the upgrade, his attack power has more than doubled, and his blood volume has also increased by 40 points, which can almost resist one more attack from the white goblin.

Chen Mo immediately took the last white goblin to test how much the damage had been increased.

Quickly set up a trap, the white goblin stepped on it, and the trap exploded.

— 43!

A 40-odd damage floated from the head of the white goblin, and Chen Mo's damage was almost doubled!

The increase in damage is less than Chen Mo imagined. After all, his attack power has more than doubled, but after thinking about it for a while, Chen Mo knows that there should be a set of calculation formulas for the damage of monsters in the game. How could it be possible to deal more than 20 points of damage with the pitiful five or six points of attack power at level 1?

With the damage increased so much, Chen Mo easily killed the last white goblin.

System prompt: You get 30 experience points!

A white goblin still gave Chen Mo 30 experience points, but the experience bar has only increased by less than 7%. It seems that the required experience has increased a lot for every level up.

There are forty or fifty black goblins in the valley. Black goblins are level 4 monsters. Chen Mo estimates that after killing them all, his level can rise to level 4.

Picking up a few copper coins dropped by the white goblin, Chen Mo ran into the cave.

The bronze treasure chest lay quietly at the end of the cave, without the obstruction of the white goblin, Chen Mo went straight to the treasure chest, moved his hand, and opened the treasure chest.

System prompt: You have obtained the skill book "Concussion Trap"!

System prompt: You have obtained the equipment "ordinary hand crossbow"!

"Sure enough, there are good things!"

Chen Mo was refreshed.

There are more things in the treasure box than he imagined, not only a skill book, but also a weapon!

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