The Truth of Magic

Chapter 691 Hundred Great Spell Turrets!

Chapter 691 Hundred Great Spell Turrets!

Zhao Xu had a good idea, but if these walls were really full of magic, the effect of his "dispelling magic" with the three-ring spell might not be able to successfully dissolve the corresponding spell effect.

The upper limit of the caster level of the "dispel magic" from the third ring is 10, while the "advanced dispel magic" of the sixth ring has a caster level upper limit of 20.

It's hard for a clever woman to cook without rice. Once the gap is opened, it's not something he can break through if he thinks about it.

After all, Zhao Xu calmed down and continued to cast spells to increase his speed, patiently consuming and waiting.

[Adventurer Zhong Xia, you cast a ring of "Stride" spells on yourself, the standard ground speed increases by 0.5 meters per second, duration: 33h]

[Adventurer Zhong Xia, you cast a ring of "sole oiling" spells on yourself, the standard ground speed increases by 1.5 meters per second, and lasts for 33 minutes]

[Adventurer Zhong Xia, you cast the second-level "bright footsteps" spell on yourself, and the standard ground speed increases by 0.5 meters per second, lasting: 12h]

[Adventurer Zhong Xia, you cast the fourth-ring "Fun Wind Art" on yourself, the ground speed increases by 100%, duration: 12h]

Just a walking speed, Zhao Xu played tricks and cast a bunch of spells to increase walking speed.

One is not too little, and two are not too many.

Not to mention later, he cast the second-ring "Spider Walking Technique" on himself, gaining the ability to walk on vertical walls.

At the same time, Zhao Xu also used his potential points to simulate "casting spells without materials", otherwise he would have to swallow a drop of asphalt and a live spider at the same time for this spell, which is very tasteful.

In order to be cautious, and considering the possibility of subsequent changes in the terrain, Zhao Xu also gave himself a steady pace on the second ring.

During the 33 minutes the spell lasts, he will become as steady as a wild goat, and the power of magic will allow him to walk on the unpredictable terrain, still walking on the ground.

After enduring 20 rounds of repeated first-level traps, Zhao Xu finally breathed a sigh of relief because he heard the message from the void that he had successfully passed the first level.

If there is an obvious ending point, then there will be drama.

Zhao Xu also figured out the rules of the game.

In this closed room the size of a basketball court, he considered it necessary to trigger all the traps, and then repeated these common traps 20 times.

It's easy to say, but counting Arthur's countless creatures, I'm afraid only a few like Zhao Xu can survive.

Taking the 13 kinds of traps that Zhao Xu had just experienced, he had survived a total of 260 first-level traps.

One or two first-level traps, that's nothing to worry about, but when thirteen or thirteen traps are carried out at once, even if he is brave and skilled, he still feels a little flustered.

Even if he has the ability to cast spells, he can't survive this long-term consumption.

But before Zhao Xu let out a breath to relax, he would stop laughing immediately.

The second level happened to be twelve traps with a challenge level of level 2.

Brown Mold Box Trap, Ceiling Brick Trap, Burning Hand Trap, Camouflage Pit, Inflict Light Wounds Trap, Javelin Trap, Net Trap, Pit Trap, Poison Needle Trap, Spike Pit Trap, Tripping Chain Trap, High Camouflage Pit trap.

These traps are like a big meal, staged towards him in turn.

By the way, Zhao Xu also saw the magic traps that had begun to appear. As for some first-level traps that had just been upgraded in situ, he ignored them in situ.

Knowing that he just had to get through it without any danger, so this time Zhao Xu was able to handle it with ease.

His ability to fly was imprisoned, and he was controlled to walk on the ground. He was still like a jumping elf, constantly drifting around the entire stone brick ground, flashing boundlessly.

Slowly, the voices notifying Zhao Xu of passing the checkpoint became more frequent.

Up to the level of challenge level 10 traps, which is the peak of conventional traps, there are only six types left.

Fortunately, these traps were dead after all. Even if they were energy-absorbing traps that would drop 2-8 levels after being hit, Zhao Xu still relied on his own defense ability to dodge them dexterously.

As for the banshee's howl trap, which was triggered by proximity, Zhao Xu really couldn't avoid it. The whole secret room was completely enveloped by the banshee's cruel and mournful singing.

It was as if a banshee was howling in his ears, and she kept scraping the ground with her sharp claws, making a sharp sound.

Fortunately, Zhao Xu was prepared and cast the four rings "Death Barrier" early on. Relying on the characteristics of magic immunity to all death spells, magic death effects, energy absorption and other negative energy effects, he forcibly carried it through.

It had to be said that at the beginning of the trap level, with the arrival of these full-screen trap attacks, such as the "acid mist trap", Zhao Xu could only choose to resist hard when faced with situations that he could not dodge.

There are even those who really use the life value to carry it.

Thanks to his 300 HP, the HP that even legendary adventurers may not have, gave him enough tolerance.

Even in the end, looking at the ceiling above, falling down and crushing it mercilessly, Zhao Xu became obsessed with the sun on the spot.

The trap of the rolling room, a typical representative of never falling through.

It can kill all the targets in the trap room on the spot, of course the actual damage curve is 16-96 (16D6) points of damage.

After all, after having hundreds of health points, saying that Xiaoqiang is unbeatable, that somewhat underestimates the tenacious vitality of these adventurers.

Simply being crushed by boulders, fractured or even crushed without dying is also one of the normal conditions for creatures with high health.

Zhao Xu was prepared for this with both hands. On the one hand, he cast the "gasification form" spell on himself.

There are so many loopholes for Arthur, Zhao Xu can find a few with his eyes closed now.

He was not allowed to hide in the spirit world, but it did not stop Zhao Xu from changing his form.

He turned into a transparent mist on the spot, and his whole body, including all magic items, became non-existent, just waiting to be crushed by this boulder.

After the speed dropped to less than half a meter per second, Zhao Xu could only fly slowly.

As for the extremely effective "heal fatal wound" that can restore a full 52 (4d8+ level, max level) HP, he puts it on himself at any time, so as not to encounter the situation of being suddenly released from the gasification form.

After all, he can only use "Dispel Magic", but whether the opponent can use "Mage Disintegration" is still unknown.

If the situation is not right, Zhao Xu is also ready to use Sihuan's "Transformation" to directly transform into an ultra-miniature creature, and then he can hide in the cracks in the wall with peace of mind.

Fortunately, during the whole process, these traps did not cause any trouble for Zhao Xu.

The activation cellar followed the "trial" left by Ernest, which can be regarded as the most basic "martial arts".

As for the seventh-level summon monster trap that appeared, Zhao Xu mercilessly smashed the hama demons it summoned with the hammer of justice.

Finally, after passing the 10th round of magic traps, Zhao Xu regained his energy and was extremely cautious about the 11th round of traps where he didn't know any details.

Legendary trap?

Zhao Xu had doubts.

There is no record of this thing in the classics, and he has never seen it, so he is naturally very curious.

Others may not be able to say that legendary spells are integrated into traps, but no one like Ernest can tell that this secret store is the only place that exists.

It's just that the rumbling sound from the room in the secret room immediately gave him a bad feeling.

Um?

Seeing the stone sculpture of a dragon's head spinning out of the wall, like a hidden door, Zhao Xu's secret technique swept his vision, and he almost yelled and cursed on the spot!

The spell turret!

Is it really a straight girl who sees him as a terrorist?

Zhao Xu cursed in his heart, but the spell casting in his hands showed no sign of stopping.

When he came out to take risks at level 1 and entered the mysterious mine dungeon, the eighth-ring mage, Ryan, used illusion to forge a spell turret.

Not for anything else, just for the reputation of this "spell turret".

It became too complicated, and I was worried that a rookie like Zhao Xu wouldn't recognize him.

Because every magic apprentice in Floating Void City was warned about its power when they first entered school.

And don't die to trigger.

At that time, Leian cast spells by himself throughout the whole process. Each round, he cast spells such as Fireball and Ghoul Touch to bombard their area, completely fooling Zhao Xu and the others.

Thanks to the staff given by Antinoya that Zhao Xu was carrying, he cast the spell "Spell Invalidation Barrier" stored in it in the extreme state, and then took advantage of the cooling down period of the fifth round to run away from the curse. Wen turret coverage.

But now that Zhao Xu looked up, he was really full of plans, a hundred mantra turrets!

All are genuine goods at a fair price, neatly stacked up one row after another!

The Masters Association went bankrupt?

The president ran away with his sister-in-law?

Are you selling spell turrets worth tens of thousands in batches now?

In Mystra Floating City, the spell turret near the tower of the final scroll is probably at this level.

Zhao Xu had to shake his head.

Spell Turrets are essentially a threat, somewhere between traps and constructs.

Generally, powerful mages like to use spell turrets to guard the key areas of mage towers or associations, and priests like to place them in the tombs of the most favored believers.

If Yun'er really couldn't be resurrected and died, Zhao Xu must have smashed a bunch of spell turrets recklessly for the safety of the other party, so that he would not be disturbed by tomb robbers after death, and then matched with psychological attack and defense, so that whoever comes and who dies kind of level.

Even though he had encountered this thing before, Zhao Xu still honestly retrieved the mysterious knowledge and re-learned the details about this item.

Spell turrets are often placed at the end of corridors, mounted on walls or ceilings.

If it is not activated, it is extremely honest, it will be integrated with the surface material, and there is also a magic aura to avoid detection spells.

But the key point is that this thing has a range of 40 meters of true seeing. Once it gets close and is recognized by the trigger, it will be directly locked and attacked.

Otherwise, Zhao Xu would have wanted to transform into a disguise on the spot, to see if he could hide it.

The general shape of the spell turrets are crystal spears, turrets, or vigilant gargoyles with outstretched arms.

Just as Zhao Xu was thinking, he had noticed these mantra turrets, and they began to accumulate energy at the same time, ready to shoot towards him.

really!

Zhao Xu cursed shamelessly, and at this moment he understood why he had suddenly received more than a dozen traceless confinement techniques in the first place.

Feelings are temporarily transferred to these spell turrets to attack him.

The activation cellar is shameless enough.

The spell turret can store four spells at the same time, but they must be of the same level, the same spell table, and belong to different schools.

Once activated, these spell turrets will release the spells stored in them at a rate every round until the fifth round pauses, and at the same time repair 4d8+20 points of damage to themselves, as if the cure fatal wound effect.

Just like at this moment, the one hundred mantra turrets fired simultaneously, he has identified through the secret magic eye, are all different types of one-ring spells.

Zhao Xu raised his hand instantly.

"Secondary spell ineffective enchantment."

This meant that under the protection of this spell barrier, he didn't have to worry about any spells lower than the third ring.

The eleventh level, a ring of spell turrets.

Then the nineteenth level is the nine-ring mantra turret?

Thinking of a hundred nine-ring spells shooting at him at the same time, Zhao Xu, who had a very normal heart rate and blood pressure, suddenly felt a trace of blood speed up, and the capillaries in his body felt a little dilated. The intuitive manifestation was that he blushed.

One hundred ways!

Nine rings!

Even a god can't stop him!

Mystra is not even at this level, okay?

Tucao back to Tucao, Zhao Xu has realized that from the eleventh to the thirteenth level, these three levels that you don't have to worry about will be the next crucial time for him to cast spells.

He had to prepare spells in advance to face the upcoming torrent of fourth-ring spells and fifth-ring spells...

It was as if a legion of hundreds of mages shot at him.

Zhao Xu also secretly guessed that after four rounds of shooting, it should be regarded as one wave. Repeat this for twenty waves, and the eleventh level can be passed smoothly.

That is to say, in this level, he needs to withstand the bombardment of a full 100 turrets, 4 salvos, and 20 waves, which is 8000 first-ring spells.

After sighing, Zhao Xu also hurriedly scanned the audience with his eyes, silently counting the frequency distribution of spells in the first ring.

It was only after the fourth salvo of the first wave that his expression changed slightly.

After some statistics, the biggest rule is that there is no rule!

Whether it is an arcane table or a divine table, there are both!

Level 1 Monster Summoning, Charm Human, Burning Hand, Colorful Spray, Fright, Cold Touch, Magic Missile, Sleep, Electric Claw are more common.

But some unpopular spells also appeared from time to time, such as suffocation, Krugul flame arrow, eternal blade, sonic burst, etc., were thrown in his face, which meant that Zhao Xu couldn't count any valid data at all.

Unable to make substantive targets.

Especially those low-level monsters such as Celestial Dolphins, Purgatory Ravens, and Purgatory Dire Rats, which are produced by the summoning monster technique, will disappear after entering the enchantment.

However, considering the next situation, Zhao Xu still honestly carried out the map bombing, and wiped out these monsters first.

But now the problem is.

In the fourteenth level, after the intervention of the fourth ring magic, how would he fight?

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